NPCs will try to persuade you to buy the DLC while you’re playing the game.
It seems to me that game developers themselves are playing a dangerous real-world game here.
If you buy a PS3 game new, play it, and then sell it second hand, you can work out how much it’s costing you: $60 for the game, of which you might get $30-40 back, for an overall cost of $20-30.
DLC dramatically changes this. $60 for Fallout 3, plus 5 downloadable content packs at $10 each is $110. But by the time you come to sell the game, the Game of the Year (GotY) edition is out, which bundles the content and drops the price to $30, so you’ll be lucky to get $20 for your used copy with no DLC (since it’s not transferable). Overall cost to you, $90.
Sure, you don’t have to buy all the DLC; but even if you skip all of it, the existence of the DLC and the inevitable GotY edition with it bundled in will reduce the resale value of the game, increasing your overall cost.
This means that more than ever, the smart move is to wait for the game to be released as a GotY edition, whether you want the extra content or not.
In a sense, this doesn’t matter to me. The people who feel they must have the very latest game on release day get to pay 3x more, I wait and get the full game for far less, everyone’s happy, right? Except I can’t help wondering how many people are going to reach the same conclusion as me, and skip buying games with DLC until it’s bundled.
So, no Borderlands or Dragon Age: Origins for me. I look forward to playing them in a year or two, though.
© mathew 2017