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Tag Archives: DirectX
Microsoft threatens OpenGL
As I predicted back in January when Microsoft bought up SGI’s patent library, they’re using the patents to threaten OpenGL. For those who don’t know the technical details: Most of the porting difficulties with games software are because of use … Continue reading
Tagged DirectX, games software, Microsoft, OpenGL, patents, SGI, technology
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Holy crap
Microsoft has bought SGI’s library of 3D graphics patents. Now they can kill OpenGL at will and force developers to use DirectX.
Tagged 3D, 3D graphics, DirectX, Microsoft, OpenGL, patents, programming, SGI
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