I noticed that The Edge magazine has an article in a recent issue asking if boss fights are a cliché that should be wiped out. My vote is an enthusiastic and wholehearted yes. Last night I got to the penultimate battle of “Prince of Persia: Rival Swords”. After about half an hour of frustration and annoyance, I gave up. The rest of the game was great, but the last major battle (with the Vizier) exemplifies everything that’s lame and sucky about traditional “boss fights”, with some Wii-specific obnoxiousness added to the mix.